mirror of
https://github.com/Dvorinka/1356.git
synced 2026-06-05 12:22:56 +00:00
feat: Complete Phase 1 - Full Flutter app implementation with comprehensive features
Version: 1.1.0 Major changes: - Implemented complete Flutter app structure with all core features - Added comprehensive UI screens for auth, countdown, goals, profile, settings, and social features - Integrated Supabase backend with authentication and data repositories - Added offline support with Hive caching and local storage - Implemented comprehensive routing with go_router - Added location services with Google Maps integration - Implemented notifications and home widget support - Added voice recording capabilities and AI chat features - Created comprehensive test suite and documentation - Added Android and iOS platform configurations - Implemented achievements system and social features - Added calendar integration and bucket list functionality This represents a complete Phase 1 milestone with 3,775 additions across 31 files.
This commit is contained in:
@@ -0,0 +1,140 @@
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import '../../../data/models/achievement_model.dart';
|
||||
import '../../../data/repositories/achievements_repository.dart';
|
||||
import '../../../bootstrap/supabase_client.dart';
|
||||
import '../../auth/application/auth_controller.dart';
|
||||
|
||||
class AchievementsState {
|
||||
final bool isLoading;
|
||||
final String? error;
|
||||
final List<Achievement> availableAchievements;
|
||||
final List<Achievement> unlockedAchievements;
|
||||
final Achievement? newlyUnlocked;
|
||||
|
||||
const AchievementsState({
|
||||
this.isLoading = false,
|
||||
this.error,
|
||||
this.availableAchievements = const [],
|
||||
this.unlockedAchievements = const [],
|
||||
this.newlyUnlocked,
|
||||
});
|
||||
|
||||
int get unlockedCount => unlockedAchievements.length;
|
||||
int get totalCount => availableAchievements.length;
|
||||
double get completionPercentage =>
|
||||
totalCount > 0 ? (unlockedCount / totalCount) * 100 : 0;
|
||||
|
||||
int get level {
|
||||
if (unlockedCount <= 0) {
|
||||
return 1;
|
||||
}
|
||||
return 1 + (unlockedCount ~/ 3);
|
||||
}
|
||||
|
||||
AchievementsState copyWith({
|
||||
bool? isLoading,
|
||||
String? error,
|
||||
List<Achievement>? availableAchievements,
|
||||
List<Achievement>? unlockedAchievements,
|
||||
Achievement? newlyUnlocked,
|
||||
}) {
|
||||
return AchievementsState(
|
||||
isLoading: isLoading ?? this.isLoading,
|
||||
error: error,
|
||||
availableAchievements: availableAchievements ?? this.availableAchievements,
|
||||
unlockedAchievements: unlockedAchievements ?? this.unlockedAchievements,
|
||||
newlyUnlocked: newlyUnlocked,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class AchievementsController extends StateNotifier<AchievementsState> {
|
||||
final AchievementsRepository _repository;
|
||||
final AuthController _authController;
|
||||
|
||||
AchievementsController(
|
||||
this._repository,
|
||||
this._authController,
|
||||
) : super(const AchievementsState()) {
|
||||
_loadAchievements();
|
||||
}
|
||||
|
||||
Future<void> _loadAchievements() async {
|
||||
final userId = _authController.currentUserId;
|
||||
if (userId == null) return;
|
||||
|
||||
state = state.copyWith(isLoading: true);
|
||||
|
||||
try {
|
||||
final available = await _repository.getAvailableAchievements();
|
||||
final unlocked = await _repository.getUserAchievements(userId);
|
||||
|
||||
state = state.copyWith(
|
||||
isLoading: false,
|
||||
availableAchievements: available,
|
||||
unlockedAchievements: unlocked,
|
||||
);
|
||||
} catch (e) {
|
||||
state = state.copyWith(
|
||||
isLoading: false,
|
||||
error: e.toString(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Future<Achievement?> checkAndUnlockAchievement(
|
||||
AchievementType type,
|
||||
int currentValue,
|
||||
) async {
|
||||
final userId = _authController.currentUserId;
|
||||
if (userId == null) return null;
|
||||
|
||||
try {
|
||||
final newlyUnlocked = await _repository.checkAndUnlockAchievement(
|
||||
userId,
|
||||
type,
|
||||
currentValue,
|
||||
);
|
||||
|
||||
if (newlyUnlocked != null) {
|
||||
final updatedUnlocked = [...state.unlockedAchievements, newlyUnlocked];
|
||||
state = state.copyWith(
|
||||
unlockedAchievements: updatedUnlocked,
|
||||
newlyUnlocked: newlyUnlocked,
|
||||
);
|
||||
return newlyUnlocked;
|
||||
}
|
||||
} catch (e) {
|
||||
state = state.copyWith(error: e.toString());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
void clearNewlyUnlocked() {
|
||||
state = state.copyWith(newlyUnlocked: null);
|
||||
}
|
||||
|
||||
void clearError() {
|
||||
state = state.copyWith(error: null);
|
||||
}
|
||||
|
||||
Future<void> refresh() async {
|
||||
await _loadAchievements();
|
||||
}
|
||||
}
|
||||
|
||||
final achievementsControllerProvider =
|
||||
StateNotifierProvider<AchievementsController, AchievementsState>((ref) {
|
||||
final achievementsRepository = ref.watch(achievementsRepositoryProvider);
|
||||
final authController = ref.watch(authControllerProvider.notifier);
|
||||
|
||||
return AchievementsController(
|
||||
achievementsRepository,
|
||||
authController,
|
||||
);
|
||||
});
|
||||
|
||||
final achievementsRepositoryProvider = Provider<AchievementsRepository>((ref) {
|
||||
return AchievementsRepository(supabaseClient);
|
||||
});
|
||||
@@ -0,0 +1,208 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import '../../../core/widgets/app_scaffold.dart';
|
||||
import '../../../core/widgets/loading_indicator.dart';
|
||||
import '../../../core/widgets/empty_state.dart';
|
||||
import '../application/achievements_controller.dart';
|
||||
import '../../../data/models/achievement_model.dart';
|
||||
|
||||
class AchievementsScreen extends ConsumerStatefulWidget {
|
||||
const AchievementsScreen({super.key});
|
||||
|
||||
@override
|
||||
ConsumerState<AchievementsScreen> createState() => _AchievementsScreenState();
|
||||
}
|
||||
|
||||
class _AchievementsScreenState extends ConsumerState<AchievementsScreen> {
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||
ref.read(achievementsControllerProvider.notifier).refresh();
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final state = ref.watch(achievementsControllerProvider);
|
||||
|
||||
return AppScaffold(
|
||||
title: 'Achievements',
|
||||
body: state.isLoading
|
||||
? const LoadingIndicator()
|
||||
: state.error != null
|
||||
? _buildError(state.error!)
|
||||
: _buildContent(state),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildError(String error) {
|
||||
return Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Text(
|
||||
'Error loading achievements',
|
||||
style: Theme.of(context).textTheme.titleLarge,
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
Text(error),
|
||||
const SizedBox(height: 16),
|
||||
ElevatedButton(
|
||||
onPressed: () {
|
||||
ref.read(achievementsControllerProvider.notifier).refresh();
|
||||
},
|
||||
child: const Text('Retry'),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildContent(AchievementsState state) {
|
||||
if (state.availableAchievements.isEmpty) {
|
||||
return const EmptyState(
|
||||
icon: Icons.emoji_events_outlined,
|
||||
title: 'No achievements available yet',
|
||||
);
|
||||
}
|
||||
|
||||
return RefreshIndicator(
|
||||
onRefresh: () async {
|
||||
await ref.read(achievementsControllerProvider.notifier).refresh();
|
||||
},
|
||||
child: SingleChildScrollView(
|
||||
padding: const EdgeInsets.all(16),
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
_buildProgressCard(state),
|
||||
const SizedBox(height: 24),
|
||||
_buildAchievementsList(state),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildProgressCard(AchievementsState state) {
|
||||
return Card(
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(16),
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Text(
|
||||
'Progress',
|
||||
style: Theme.of(context).textTheme.titleLarge,
|
||||
),
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.end,
|
||||
children: [
|
||||
Text(
|
||||
'Level ${state.level}',
|
||||
style: Theme.of(context).textTheme.titleMedium?.copyWith(
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 2),
|
||||
Text(
|
||||
'${state.unlockedCount}/${state.totalCount}',
|
||||
style: Theme.of(context).textTheme.bodySmall?.copyWith(
|
||||
color:
|
||||
Theme.of(context).colorScheme.primary,
|
||||
fontWeight: FontWeight.w600,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
LinearProgressIndicator(
|
||||
value: state.completionPercentage / 100,
|
||||
minHeight: 8,
|
||||
borderRadius: BorderRadius.circular(4),
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
Text(
|
||||
'${state.completionPercentage.toStringAsFixed(0)}% Complete',
|
||||
style: Theme.of(context).textTheme.bodySmall?.copyWith(
|
||||
color: Theme.of(context).colorScheme.onSurfaceVariant,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildAchievementsList(AchievementsState state) {
|
||||
final unlockedIds = state.unlockedAchievements.map((a) => a.id).toSet();
|
||||
|
||||
return Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
'All Achievements',
|
||||
style: Theme.of(context).textTheme.titleLarge,
|
||||
),
|
||||
const SizedBox(height: 16),
|
||||
...state.availableAchievements.map((achievement) {
|
||||
final isUnlocked = unlockedIds.contains(achievement.id);
|
||||
return _buildAchievementCard(achievement, isUnlocked);
|
||||
}),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildAchievementCard(Achievement achievement, bool isUnlocked) {
|
||||
return Opacity(
|
||||
opacity: isUnlocked ? 1.0 : 0.6,
|
||||
child: Card(
|
||||
margin: const EdgeInsets.only(bottom: 12),
|
||||
child: ListTile(
|
||||
leading: CircleAvatar(
|
||||
backgroundColor: isUnlocked
|
||||
? Theme.of(context).colorScheme.primaryContainer
|
||||
: Colors.grey[200],
|
||||
radius: 28,
|
||||
child: Text(
|
||||
achievement.icon,
|
||||
style: const TextStyle(fontSize: 24),
|
||||
),
|
||||
),
|
||||
title: Text(
|
||||
achievement.title,
|
||||
style: TextStyle(
|
||||
fontWeight: FontWeight.bold,
|
||||
color: isUnlocked
|
||||
? Theme.of(context).colorScheme.onSurface
|
||||
: Colors.grey,
|
||||
),
|
||||
),
|
||||
subtitle: Text(
|
||||
achievement.description,
|
||||
style: TextStyle(
|
||||
color: isUnlocked
|
||||
? Theme.of(context).colorScheme.onSurfaceVariant
|
||||
: Colors.grey,
|
||||
),
|
||||
),
|
||||
trailing: isUnlocked
|
||||
? Icon(
|
||||
Icons.check_circle,
|
||||
color: Theme.of(context).colorScheme.primary,
|
||||
)
|
||||
: const Icon(
|
||||
Icons.lock_outline,
|
||||
color: Colors.grey,
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user