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Initial commit: Beszel fork with Domain Locker integration
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@@ -0,0 +1,96 @@
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//go:build darwin
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package battery
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import (
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"errors"
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"log/slog"
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"math"
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"os/exec"
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"sync"
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"howett.net/plist"
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)
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type macBattery struct {
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CurrentCapacity int `plist:"CurrentCapacity"`
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MaxCapacity int `plist:"MaxCapacity"`
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FullyCharged bool `plist:"FullyCharged"`
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IsCharging bool `plist:"IsCharging"`
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ExternalConnected bool `plist:"ExternalConnected"`
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}
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func readMacBatteries() ([]macBattery, error) {
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out, err := exec.Command("ioreg", "-n", "AppleSmartBattery", "-r", "-a").Output()
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if err != nil {
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return nil, err
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}
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if len(out) == 0 {
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return nil, nil
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}
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var batteries []macBattery
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if _, err := plist.Unmarshal(out, &batteries); err != nil {
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return nil, err
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}
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return batteries, nil
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}
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// HasReadableBattery checks if the system has a battery and returns true if it does.
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var HasReadableBattery = sync.OnceValue(func() bool {
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systemHasBattery := false
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batteries, err := readMacBatteries()
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slog.Debug("Batteries", "batteries", batteries, "err", err)
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for _, bat := range batteries {
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if bat.MaxCapacity > 0 {
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systemHasBattery = true
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break
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}
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}
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return systemHasBattery
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})
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// GetBatteryStats returns the current battery percent and charge state.
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// Uses CurrentCapacity/MaxCapacity to match the value macOS displays.
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func GetBatteryStats() (batteryPercent uint8, batteryState uint8, err error) {
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if !HasReadableBattery() {
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return batteryPercent, batteryState, errors.ErrUnsupported
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}
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batteries, err := readMacBatteries()
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if len(batteries) == 0 {
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return batteryPercent, batteryState, errors.New("no batteries")
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}
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totalCapacity := 0
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totalCharge := 0
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batteryState = math.MaxUint8
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for _, bat := range batteries {
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if bat.MaxCapacity == 0 {
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// skip ghost batteries with 0 capacity
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// https://github.com/distatus/battery/issues/34
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continue
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}
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totalCapacity += bat.MaxCapacity
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totalCharge += min(bat.CurrentCapacity, bat.MaxCapacity)
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switch {
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case !bat.ExternalConnected:
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batteryState = stateDischarging
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case bat.IsCharging:
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batteryState = stateCharging
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case bat.CurrentCapacity == 0:
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batteryState = stateEmpty
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case !bat.FullyCharged:
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batteryState = stateIdle
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default:
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batteryState = stateFull
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}
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}
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if totalCapacity == 0 || batteryState == math.MaxUint8 {
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return batteryPercent, batteryState, errors.New("no battery capacity")
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}
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batteryPercent = uint8(float64(totalCharge) / float64(totalCapacity) * 100)
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return batteryPercent, batteryState, nil
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}
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