mirror of
https://github.com/Dvorinka/beszel.git
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Initial commit: Beszel fork with Domain Locker integration
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@@ -0,0 +1,263 @@
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package agent
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import (
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"fmt"
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"log/slog"
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"path"
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"strings"
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"time"
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"github.com/henrygd/beszel/agent/deltatracker"
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"github.com/henrygd/beszel/agent/utils"
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"github.com/henrygd/beszel/internal/entities/system"
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psutilNet "github.com/shirou/gopsutil/v4/net"
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)
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// NicConfig controls inclusion/exclusion of network interfaces via the NICS env var
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//
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// Behavior mirrors SensorConfig's matching logic:
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// - Leading '-' means blacklist mode; otherwise whitelist mode
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// - Supports '*' wildcards using path.Match
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// - In whitelist mode with an empty list, no NICs are selected
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// - In blacklist mode with an empty list, all NICs are selected
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type NicConfig struct {
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nics map[string]struct{}
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isBlacklist bool
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hasWildcards bool
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}
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func newNicConfig(nicsEnvVal string) *NicConfig {
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cfg := &NicConfig{
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nics: make(map[string]struct{}),
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}
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if strings.HasPrefix(nicsEnvVal, "-") {
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cfg.isBlacklist = true
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nicsEnvVal = nicsEnvVal[1:]
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}
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for nic := range strings.SplitSeq(nicsEnvVal, ",") {
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nic = strings.TrimSpace(nic)
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if nic != "" {
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cfg.nics[nic] = struct{}{}
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if strings.Contains(nic, "*") {
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cfg.hasWildcards = true
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}
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}
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}
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return cfg
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}
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// isValidNic determines if a NIC should be included based on NicConfig rules
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func isValidNic(nicName string, cfg *NicConfig) bool {
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// Empty list behavior differs by mode: blacklist: allow all; whitelist: allow none
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if len(cfg.nics) == 0 {
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return cfg.isBlacklist
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}
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// Exact match: return true if whitelist, false if blacklist
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if _, exactMatch := cfg.nics[nicName]; exactMatch {
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return !cfg.isBlacklist
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}
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// If no wildcards, return true if blacklist, false if whitelist
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if !cfg.hasWildcards {
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return cfg.isBlacklist
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}
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// Check for wildcard patterns
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for pattern := range cfg.nics {
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if !strings.Contains(pattern, "*") {
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continue
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}
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if match, _ := path.Match(pattern, nicName); match {
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return !cfg.isBlacklist
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}
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}
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return cfg.isBlacklist
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}
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func (a *Agent) updateNetworkStats(cacheTimeMs uint16, systemStats *system.Stats) {
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// network stats
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a.ensureNetInterfacesInitialized()
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a.ensureNetworkInterfacesMap(systemStats)
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if netIO, err := psutilNet.IOCounters(true); err == nil {
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nis, msElapsed := a.loadAndTickNetBaseline(cacheTimeMs)
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totalBytesSent, totalBytesRecv := a.sumAndTrackPerNicDeltas(cacheTimeMs, msElapsed, netIO, systemStats)
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bytesSentPerSecond, bytesRecvPerSecond := a.computeBytesPerSecond(msElapsed, totalBytesSent, totalBytesRecv, nis)
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a.applyNetworkTotals(cacheTimeMs, netIO, systemStats, nis, totalBytesSent, totalBytesRecv, bytesSentPerSecond, bytesRecvPerSecond)
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}
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}
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func (a *Agent) initializeNetIoStats() {
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// reset valid network interfaces
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a.netInterfaces = make(map[string]struct{}, 0)
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// parse NICS env var for whitelist / blacklist
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nicsEnvVal, nicsEnvExists := utils.GetEnv("NICS")
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var nicCfg *NicConfig
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if nicsEnvExists {
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nicCfg = newNicConfig(nicsEnvVal)
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}
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// get current network I/O stats and record valid interfaces
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if netIO, err := psutilNet.IOCounters(true); err == nil {
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for _, v := range netIO {
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if skipNetworkInterface(v, nicCfg) {
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continue
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}
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slog.Info("Detected network interface", "name", v.Name, "sent", v.BytesSent, "recv", v.BytesRecv)
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// store as a valid network interface
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a.netInterfaces[v.Name] = struct{}{}
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}
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}
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// Reset per-cache-time trackers and baselines so they will reinitialize on next use
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a.netInterfaceDeltaTrackers = make(map[uint16]*deltatracker.DeltaTracker[string, uint64])
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a.netIoStats = make(map[uint16]system.NetIoStats)
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}
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// ensureNetInterfacesInitialized re-initializes NICs if none are currently tracked
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func (a *Agent) ensureNetInterfacesInitialized() {
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if len(a.netInterfaces) == 0 {
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// if no network interfaces, initialize again
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// this is a fix if agent started before network is online (#466)
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// maybe refactor this in the future to not cache interface names at all so we
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// don't miss an interface that's been added after agent started in any circumstance
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a.initializeNetIoStats()
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}
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}
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// ensureNetworkInterfacesMap ensures systemStats.NetworkInterfaces map exists
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func (a *Agent) ensureNetworkInterfacesMap(systemStats *system.Stats) {
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if systemStats.NetworkInterfaces == nil {
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systemStats.NetworkInterfaces = make(map[string][4]uint64, 0)
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}
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}
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// loadAndTickNetBaseline returns the NetIoStats baseline and milliseconds elapsed, updating time
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func (a *Agent) loadAndTickNetBaseline(cacheTimeMs uint16) (netIoStat system.NetIoStats, msElapsed uint64) {
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netIoStat = a.netIoStats[cacheTimeMs]
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if netIoStat.Time.IsZero() {
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netIoStat.Time = time.Now()
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msElapsed = 0
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} else {
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msElapsed = uint64(time.Since(netIoStat.Time).Milliseconds())
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netIoStat.Time = time.Now()
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}
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return netIoStat, msElapsed
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}
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// sumAndTrackPerNicDeltas accumulates totals and records per-NIC up/down deltas into systemStats
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func (a *Agent) sumAndTrackPerNicDeltas(cacheTimeMs uint16, msElapsed uint64, netIO []psutilNet.IOCountersStat, systemStats *system.Stats) (totalBytesSent, totalBytesRecv uint64) {
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tracker := a.netInterfaceDeltaTrackers[cacheTimeMs]
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if tracker == nil {
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tracker = deltatracker.NewDeltaTracker[string, uint64]()
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a.netInterfaceDeltaTrackers[cacheTimeMs] = tracker
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}
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tracker.Cycle()
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for _, v := range netIO {
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if _, exists := a.netInterfaces[v.Name]; !exists {
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continue
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}
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totalBytesSent += v.BytesSent
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totalBytesRecv += v.BytesRecv
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var upDelta, downDelta uint64
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upKey, downKey := fmt.Sprintf("%sup", v.Name), fmt.Sprintf("%sdown", v.Name)
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tracker.Set(upKey, v.BytesSent)
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tracker.Set(downKey, v.BytesRecv)
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if msElapsed > 0 {
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if prevVal, ok := tracker.Previous(upKey); ok {
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var deltaBytes uint64
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if v.BytesSent >= prevVal {
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deltaBytes = v.BytesSent - prevVal
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} else {
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deltaBytes = v.BytesSent
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}
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upDelta = deltaBytes * 1000 / msElapsed
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}
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if prevVal, ok := tracker.Previous(downKey); ok {
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var deltaBytes uint64
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if v.BytesRecv >= prevVal {
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deltaBytes = v.BytesRecv - prevVal
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} else {
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deltaBytes = v.BytesRecv
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}
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downDelta = deltaBytes * 1000 / msElapsed
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}
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}
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systemStats.NetworkInterfaces[v.Name] = [4]uint64{upDelta, downDelta, v.BytesSent, v.BytesRecv}
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}
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return totalBytesSent, totalBytesRecv
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}
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// computeBytesPerSecond calculates per-second totals from elapsed time and totals
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func (a *Agent) computeBytesPerSecond(msElapsed, totalBytesSent, totalBytesRecv uint64, nis system.NetIoStats) (bytesSentPerSecond, bytesRecvPerSecond uint64) {
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if msElapsed > 0 {
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bytesSentPerSecond = (totalBytesSent - nis.BytesSent) * 1000 / msElapsed
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bytesRecvPerSecond = (totalBytesRecv - nis.BytesRecv) * 1000 / msElapsed
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}
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return bytesSentPerSecond, bytesRecvPerSecond
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}
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// applyNetworkTotals validates and writes computed network stats, or resets on anomaly
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func (a *Agent) applyNetworkTotals(
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cacheTimeMs uint16,
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netIO []psutilNet.IOCountersStat,
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systemStats *system.Stats,
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nis system.NetIoStats,
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totalBytesSent, totalBytesRecv uint64,
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bytesSentPerSecond, bytesRecvPerSecond uint64,
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) {
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if bytesSentPerSecond > 10_000_000_000 || bytesRecvPerSecond > 10_000_000_000 {
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slog.Warn("Invalid net stats. Resetting.", "sent", bytesSentPerSecond, "recv", bytesRecvPerSecond)
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for _, v := range netIO {
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if _, exists := a.netInterfaces[v.Name]; !exists {
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continue
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}
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slog.Info(v.Name, "recv", v.BytesRecv, "sent", v.BytesSent)
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}
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a.initializeNetIoStats()
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delete(a.netIoStats, cacheTimeMs)
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delete(a.netInterfaceDeltaTrackers, cacheTimeMs)
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systemStats.Bandwidth[0], systemStats.Bandwidth[1] = 0, 0
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return
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}
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systemStats.Bandwidth[0], systemStats.Bandwidth[1] = bytesSentPerSecond, bytesRecvPerSecond
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nis.BytesSent = totalBytesSent
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nis.BytesRecv = totalBytesRecv
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a.netIoStats[cacheTimeMs] = nis
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}
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// skipNetworkInterface returns true if the network interface should be ignored.
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func skipNetworkInterface(v psutilNet.IOCountersStat, nicCfg *NicConfig) bool {
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if nicCfg != nil {
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if !isValidNic(v.Name, nicCfg) {
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return true
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}
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// In whitelist mode, we honor explicit inclusion without auto-filtering.
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if !nicCfg.isBlacklist {
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return false
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}
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// In blacklist mode, still apply the auto-filter below.
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}
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switch {
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case strings.HasPrefix(v.Name, "lo"),
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strings.HasPrefix(v.Name, "docker"),
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strings.HasPrefix(v.Name, "br-"),
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strings.HasPrefix(v.Name, "veth"),
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strings.HasPrefix(v.Name, "bond"),
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strings.HasPrefix(v.Name, "cali"),
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v.BytesRecv == 0,
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v.BytesSent == 0:
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return true
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default:
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return false
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}
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}
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