feat: public platform, admin console, templates, landing docs

Projects become publicly browsable after admin approval; management and
secret-adjacent reads (logs, variables, exec, connection URLs) require
owner/member/admin auth, and platform controls sit behind RequireAdmin.

- Backend: OptionalAuth middleware, read/authed/admin route groups,
  projects.is_approved + service_templates.owner_id migration,
  visibility-aware sqlc queries, admin overview/users/approval endpoints,
  EnsureAdminAccount bootstrap (ADMIN_* env), 30 seeded templates with
  owner CRUD, managed-database connection URLs gated owner+admin, fix
  DB.Stats() infinite recursion.
- Frontend: expandable persisted sidebar + clickable user menu, public
  landing page with searchable docs browser (GitHub sync, bundled
  snapshot + localStorage fallback), DocsBrowser shared with /docs,
  template create/edit/JSON-upload for owned templates, database create
  dialog, admin console (stats, approvals, project edit/delete, user
  admin toggles), HA/Security/Usage polish with dead CSS tokens mapped
  to real theme vars, anonymous-safe gating on every mutation control.
- Tests: safe window.localStorage access fixes happy-dom crashes in
  PlatformShell and canvas storage.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
This commit is contained in:
Tomas DvorakandDevin committed 2026-09-22 19:58:59 +02:00
1 parent 8f5789bf93
commit 8b6214a0f5
62 files changed
+4986 -1133

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@@ -225,13 +225,56 @@ func loadOwnedService(c *gin.Context, db *database.DB) (Service, bool) {
return service, true
}
// loadReadableService loads a service when the caller may read its project:
// approved projects are public, unapproved ones need owner/member/admin.
func loadReadableService(c *gin.Context, db *database.DB) (Service, bool) {
serviceID, err := uuid.Parse(c.Param("id"))
if err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Invalid service ID"})
return Service{}, false
}
var service Service
var projectID uuid.UUID
err = db.QueryRow(
`SELECT s.id, s.project_id, s.name,
COALESCE(s.type, s.service_type, ''), COALESCE(s.status, ''),
COALESCE(s.image, s.image_name, ''), COALESCE(s.command, s.start_command, ''),
COALESCE(s.environment, ''), COALESCE(s.git_repo, s.source_url, ''),
COALESCE(s.git_branch, ''), COALESCE(s.build_path, ''),
COALESCE(s.cpu, ''), COALESCE(s.memory, ''),
COALESCE(s.replicas, 1), COALESCE(s.port, 0),
COALESCE(s.domain, ''), COALESCE(s.healthcheck_path, ''),
COALESCE(s.restart_policy, 'unless-stopped'),
s.created_at, s.updated_at, s.project_id
FROM services s
WHERE s.id = $1`,
serviceID,
).Scan(
&service.ID, &service.ProjectID, &service.Name, &service.Type, &service.Status,
&service.Image, &service.Command, &service.Environment, &service.GitRepo,
&service.GitBranch, &service.BuildPath, &service.CPU, &service.Memory,
&service.Replicas, &service.Port, &service.Domain, &service.HealthCheckPath,
&service.RestartPolicy, &service.CreatedAt, &service.UpdatedAt, &projectID,
)
if err != nil {
c.JSON(http.StatusNotFound, gin.H{"error": "Service not found"})
return Service{}, false
}
if _, allowed := projectReadAccess(c, db, projectID); !allowed {
c.JSON(http.StatusNotFound, gin.H{"error": "Service not found"})
return Service{}, false
}
return service, true
}
// handleServiceRuntime returns live container state for a service.
func handleGetServiceRuntime(c *gin.Context) {
engine, db, ok := getRuntimeEngine(c)
if !ok {
return
}
service, ok := loadOwnedService(c, db)
service, ok := loadReadableService(c, db)
if !ok {
return
}