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docs: lock bento-mono as primary theme, add ROADMAP.md
Primary renderer is D (bento grid, mono palette). A/E/F kept as alternate view themes on shared tokens. B and C deleted. Roadmap now maps phases to releases v0.1.0 -> v1.0.0. Generated with [Devin](https://devin.ai) Authored By: TDvorak <[email protected]> Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
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@@ -86,53 +86,25 @@ Frontend never hand-writes API types — generated client from `openapi.yaml`.
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- `CommandPalette` (⌘K) — Phase 3
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- dnd-kit `DndContext` at board level; sections and items both sortable
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## 7. UI direction — pending
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## 7. UI direction — DECIDED 2026-09-16
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Static mockups in `mockups/` — open each, compare. Round 1 shortlist: A + B. C rejected (glass/wallpaper is not the target look).
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**Primary: `d-bento-mono.html`** — bento grid on the monochrome zinc palette. Geist + Geist Mono, hairline borders, no glow, status chips carry the only color (green/amber semantic).
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| File | Direction | Character |
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**Alternate view themes** (same data model, different renderers — post-MVP theme system):
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| Mockup | Theme | Character |
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|---|---|---|
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| `a-vercel-mono.html` | Flat monochrome | Geist, hairlines, no shadows, quietest |
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| `b-command-bento.html` | Bento grid | mixed tile sizes, widgets inline, densest; bg glow disliked |
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| ~~`c-casa-glass.html`~~ | ~~Glass + wallpaper~~ | rejected |
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| `d-bento-mono.html` | Bento + mono palette | B's grid on A's zinc palette, no glow — direct merge of the two favorites |
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| `e-editorial.html` | List paradigm | serif index headers, full-width rows, stat strip — no cards |
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| `f-console.html` | Terminal | JetBrains Mono, bordered panels, `[ up ]` tags, prompt glyphs |
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| `a-vercel-mono.html` | Mono Cards | uniform card grid, quietest |
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| `e-editorial.html` | Index | serif headers, full-width rows, stat strip |
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| `f-console.html` | Console | JetBrains Mono, bordered panels, `[ up ]` tags |
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Decision recorded here once picked.
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Rejected and deleted: bento-with-glow (B), casa glass (C).
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Implementation note: design tokens (CSS vars → Tailwind theme) shared across all themes; layout renderer is the only per-theme component. Token structure must be decided in Phase 0 so alternates stay cheap.
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## 8. Roadmap
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### Phase 0 — Foundation
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- [ ] Monorepo scaffold, LICENSE (MIT), README, .gitignore, AGENTS.md
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- [ ] `openapi.yaml` stub → generated TS client pipeline
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- [ ] CI: `go build`, `go vet`, `tsc --noEmit`, oxlint + vendored anti-slop rules
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- [ ] `docker compose up` runs the app
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### Phase 1 — MVP
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- [ ] Schema + goose migrations; section/item/URL CRUD
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- [ ] Board UI: sections, cards, collapse, drag-drop ordering (persist position)
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- [ ] Multi-URL popover; icon URL + upload
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- [ ] Add/Edit dialogs; delete with confirm
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- [ ] Dark/light; responsive to phone width
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- [ ] Single-image Dockerfile; JSON export/import
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### Phase 2 — Widgets
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- [ ] Widget registry (Go) + `WidgetHost` (React)
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- [ ] Clock/timezone widget (frontend-only)
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- [ ] Pi-hole, AdGuard Home, Immich fetchers + per-widget config UI
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- [ ] Service up/down ping (server-side HEAD, cached)
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### Phase 3 — Open-source readiness
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- [ ] Docs (install, config, widget dev guide), screenshots, demo GIF
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- [ ] dashboard-icons auto-suggest in icon picker
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- [ ] Importers: Homepage `services.yml`, Homarr JSON, Dashy `conf.yml`
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- [ ] ⌘K search palette; i18n scaffolding
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- [ ] goreleaser (binaries) + GHCR image + semver tags + CHANGELOG
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- [ ] Issue/PR templates, CONTRIBUTING.md, code of conduct
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### Phase 4 — Post-1.0 (demand-driven only)
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- Optional auth (local + OIDC), health-history graphs, custom CSS/themes, iframe widgets, PWA, wallpaper support for direction A
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Canonical roadmap lives in [`ROADMAP.md`](../../ROADMAP.md) at repo root — single source of truth, kept versioned with the code.
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### Explicit non-goals for v1
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Auth, Postgres, multi-user, mobile app, container management, YAML-as-source-of-truth.
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