mirror of
https://github.com/Dvorinka/PPve.git
synced 2026-06-05 04:52:58 +00:00
test
This commit is contained in:
-403
@@ -1,403 +0,0 @@
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// Cookie utilities
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function setCookie(name, value, days) {
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const date = new Date();
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date.setTime(date.getTime() + (days * 24 * 60 * 60 * 1000));
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const expires = "expires=" + date.toUTCString();
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document.cookie = name + "=" + value + ";" + expires + ";path=/";
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}
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function getCookie(name) {
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const nameEQ = name + "=";
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const ca = document.cookie.split(';');
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for (let i = 0; i < ca.length; i++) {
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let c = ca[i];
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while (c.charAt(0) === ' ') c = c.substring(1, c.length);
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if (c.indexOf(nameEQ) === 0) return c.substring(nameEQ.length, c.length);
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}
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return null;
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}
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// Achievement system
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const ACHIEVEMENTS = {
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"first_visit": {
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name: "Nováček",
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description: "První návštěva na portálu",
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icon: "fa-star",
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color: "text-yellow-500",
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theme: {
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backgroundColor: "bg-yellow-50",
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textColor: "text-yellow-700",
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borderColor: "border-yellow-200",
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hoverColor: "hover:bg-yellow-100"
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}
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},
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"mobile_master": {
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name: "Mobilní Master",
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description: "10 návštěv z mobilního zařízení za měsíc",
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icon: "fa-mobile-alt",
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color: "text-green-500",
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threshold: 10,
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period: "monthly",
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device: "mobile",
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theme: {
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backgroundColor: "bg-green-50",
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textColor: "text-green-700",
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borderColor: "border-green-200",
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hoverColor: "hover:bg-green-100"
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}
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},
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"desktop_guru": {
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name: "Desktop Guru",
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description: "20 návštěv z počítače za měsíc",
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icon: "fa-desktop",
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color: "text-blue-500",
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threshold: 20,
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period: "monthly",
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device: "desktop",
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theme: {
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backgroundColor: "bg-blue-50",
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textColor: "text-blue-700",
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borderColor: "border-blue-200",
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hoverColor: "hover:bg-blue-100"
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}
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},
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"frequent_visitor": {
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name: "Pravidelný návštěvník",
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description: "10 návštěv za měsíc",
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icon: "fa-clock-rotate-left",
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color: "text-blue-500",
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threshold: 10,
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period: "monthly",
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theme: {
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backgroundColor: "bg-blue-50",
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textColor: "text-blue-700",
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borderColor: "border-blue-200",
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hoverColor: "hover:bg-blue-100"
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}
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},
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"power_user": {
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name: "Power User",
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description: "50 návštěv za měsíc",
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icon: "fa-rocket",
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color: "text-purple-500",
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threshold: 50,
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period: "monthly",
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theme: {
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backgroundColor: "bg-purple-50",
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textColor: "text-purple-700",
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borderColor: "border-purple-200",
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hoverColor: "hover:bg-purple-100"
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}
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},
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"super_fan": {
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name: "Super Fan",
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description: "100 návštěv za měsíc",
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icon: "fa-award",
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color: "text-gold",
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threshold: 100,
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period: "monthly",
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theme: {
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backgroundColor: "bg-yellow-50",
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textColor: "text-yellow-700",
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borderColor: "border-yellow-200",
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hoverColor: "hover:bg-yellow-100"
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}
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}
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};
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// Device categories
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const DEVICE_CATEGORIES = {
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mobile: [
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"iPhone",
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"iPad",
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"Android Phone",
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"Android Tablet",
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"Windows Phone"
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],
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desktop: [
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"Windows PC",
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"Mac",
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"Linux PC"
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]
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};
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// Get device category
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function getDeviceCategory(device) {
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for (const [category, devices] of Object.entries(DEVICE_CATEGORIES)) {
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if (devices.includes(device)) {
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return category;
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}
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}
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return "unknown";
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}
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// Track unlocked achievements
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let unlockedAchievements = new Set();
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// Store current theme
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let currentTheme = {
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backgroundColor: "bg-white",
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textColor: "text-gray-800",
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borderColor: "border-gray-200",
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hoverColor: "hover:bg-gray-50"
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};
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// Apply theme to all cards
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function applyTheme() {
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const cards = document.querySelectorAll('.card');
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cards.forEach(card => {
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card.className = card.className.split(' ').filter(cls => !cls.startsWith('bg-') && !cls.startsWith('text-') && !cls.startsWith('border-') && !cls.startsWith('hover:')).join(' ');
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card.className += ` ${currentTheme.backgroundColor} ${currentTheme.textColor} ${currentTheme.borderColor} ${currentTheme.hoverColor}`;
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});
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}
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let achievementsEnabled = false;
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// Hidden toggle for achievements
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function toggleAchievements() {
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achievementsEnabled = !achievementsEnabled;
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localStorage.setItem('achievementsEnabled', achievementsEnabled);
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if (achievementsEnabled) {
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checkAchievements();
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showAchievements();
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} else {
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hideAchievements();
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}
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}
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// Check if user has earned achievements
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async function checkAchievements() {
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try {
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const response = await fetch('/api/visitor-stats');
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const stats = await response.json();
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const visitorId = getCookie('visitor_id');
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// First visit achievement
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if (!localStorage.getItem('first_visit_' + visitorId)) {
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unlockAchievement('first_visit');
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localStorage.setItem('first_visit_' + visitorId, 'true');
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}
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// Get visitor's stats
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const visitor = stats.unique_visitors[visitorId];
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if (!visitor) return;
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// Device-specific achievements
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const deviceCategory = getDeviceCategory(visitor.Device);
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// Mobile Master achievement
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if (deviceCategory === 'mobile' &&
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visitor.Visits >= ACHIEVEMENTS.mobile_master.threshold &&
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!localStorage.getItem('mobile_master_' + visitorId)) {
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unlockAchievement('mobile_master');
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localStorage.setItem('mobile_master_' + visitorId, 'true');
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}
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// Desktop Guru achievement
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if (deviceCategory === 'desktop' &&
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visitor.Visits >= ACHIEVEMENTS.desktop_guru.threshold &&
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!localStorage.getItem('desktop_guru_' + visitorId)) {
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unlockAchievement('desktop_guru');
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localStorage.setItem('desktop_guru_' + visitorId, 'true');
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}
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// Monthly achievements
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const monthlyVisits = stats.monthly_visits;
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if (monthlyVisits >= ACHIEVEMENTS.frequent_visitor.threshold &&
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!localStorage.getItem('frequent_visitor_' + visitorId)) {
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unlockAchievement('frequent_visitor');
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localStorage.setItem('frequent_visitor_' + visitorId, 'true');
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}
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if (monthlyVisits >= ACHIEVEMENTS.power_user.threshold &&
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!localStorage.getItem('power_user_' + visitorId)) {
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unlockAchievement('power_user');
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localStorage.setItem('power_user_' + visitorId, 'true');
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}
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if (monthlyVisits >= ACHIEVEMENTS.super_fan.threshold &&
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!localStorage.getItem('super_fan_' + visitorId)) {
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unlockAchievement('super_fan');
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localStorage.setItem('super_fan_' + visitorId, 'true');
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}
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} catch (error) {
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console.error('Error checking achievements:', error);
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}
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}
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// Unlock achievement and show toast
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function unlockAchievement(achievement) {
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unlockedAchievements.add(achievement);
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showAchievementToast(achievement);
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showAchievements();
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}
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// Show achievement toast
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function showAchievementToast(achievement) {
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const toast = document.createElement('div');
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toast.className = 'fixed bottom-4 right-4 bg-white rounded-lg shadow-lg p-4 w-64 flex items-center text-green-500';
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toast.innerHTML = `
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<div class="flex-1">
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<h3 class="font-bold text-lg">Achievement Unlocked!</h3>
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<p class="text-gray-600">${ACHIEVEMENTS[achievement].name}</p>
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</div>
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<i class="fas fa-trophy text-2xl ml-4"></i>
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`;
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document.body.appendChild(toast);
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// Remove toast after 3 seconds
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setTimeout(() => {
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toast.remove();
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}, 3000);
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}
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// Show only unlocked achievements
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function showAchievements() {
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const achievementsDisplay = document.getElementById('achievementsDisplay');
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const achievementItems = achievementsDisplay.querySelectorAll('.achievement-item');
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achievementItems.forEach(item => {
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const achievementId = item.querySelector('.achievement-icon').classList[1];
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const achievement = ACHIEVEMENTS[achievementId.replace('achievement-icon-', '')];
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if (achievement && unlockedAchievements.has(achievementId.replace('achievement-icon-', ''))) {
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item.style.display = 'block';
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// Apply achievement theme
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Object.entries(achievement.theme).forEach(([key, value]) => {
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item.classList.add(value);
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});
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} else {
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item.style.display = 'none';
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}
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});
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// Show achievements display if any achievements are unlocked
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if (unlockedAchievements.size > 0) {
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achievementsDisplay.classList.remove('hidden');
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} else {
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achievementsDisplay.classList.add('hidden');
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}
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// Apply highest unlocked achievement theme to the page
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applyHighestAchievementTheme();
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}
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// Apply highest unlocked achievement theme
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function applyHighestAchievementTheme() {
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const unlocked = Array.from(unlockedAchievements);
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if (unlocked.length === 0) return;
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// Sort achievements by threshold to find the highest
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const sortedAchievements = Object.entries(ACHIEVEMENTS)
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.filter(([id]) => unlocked.includes(id))
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.sort(([, a], [, b]) => b.threshold - a.threshold);
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const highest = sortedAchievements[0][1];
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// Apply theme to body
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const body = document.body;
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// Remove existing theme classes
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['bg-', 'text-', 'border-', 'hover:'].forEach(prefix => {
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const classes = Array.from(body.classList).filter(cls => !cls.startsWith(prefix));
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body.className = classes.join(' ');
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});
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// Add new theme classes
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Object.entries(highest.theme).forEach(([key, value]) => {
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body.classList.add(value);
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});
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}
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// Hide achievements display
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function hideAchievements() {
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const achievementsDisplay = document.getElementById('achievementsDisplay');
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if (achievementsDisplay) {
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achievementsDisplay.style.display = 'none';
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}
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}
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// Doom-style cheat code toggle
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const CHEAT_CODE = 'IDKFA';
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let cheatCodeIndex = 0;
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let cheatCodeTimer;
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// Initialize achievements
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function initializeAchievements() {
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// Check if achievements were enabled before
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achievementsEnabled = JSON.parse(localStorage.getItem('achievementsEnabled') || 'false');
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// Add cheat code input listener
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document.addEventListener('keydown', (e) => {
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// Reset timer if no key was pressed in 2 seconds
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if (cheatCodeTimer) {
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clearTimeout(cheatCodeTimer);
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}
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cheatCodeTimer = setTimeout(() => {
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cheatCodeIndex = 0;
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}, 2000);
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// Check if key matches current position in cheat code
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if (e.key.toUpperCase() === CHEAT_CODE[cheatCodeIndex]) {
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cheatCodeIndex++;
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// If complete code entered
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if (cheatCodeIndex === CHEAT_CODE.length) {
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// Show achievement unlocked animation
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const achievementToast = document.createElement('div');
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achievementToast.className = 'fixed bottom-4 right-4 bg-white rounded-lg shadow-lg p-4 w-64 flex items-center text-green-500';
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achievementToast.innerHTML = `
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<div class="flex-1">
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<h3 class="font-bold text-lg">Achievement Unlocked!</h3>
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<p class="text-gray-600">"IDKFA" cheat code activated</p>
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</div>
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<i class="fas fa-trophy text-2xl ml-4"></i>
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`;
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document.body.appendChild(achievementToast);
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// Enable achievements
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achievementsEnabled = true;
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localStorage.setItem('achievementsEnabled', true);
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// Remove toast after 3 seconds
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setTimeout(() => {
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achievementToast.remove();
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}, 3000);
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}
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} else {
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// Reset cheat code if wrong key pressed
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cheatCodeIndex = 0;
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}
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});
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// Initialize achievements if enabled
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if (achievementsEnabled) {
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checkAchievements();
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showAchievements();
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}
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}
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// Add celebration animation
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function celebrate() {
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const confetti = document.createElement('div');
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confetti.className = 'absolute inset-0 pointer-events-none';
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confetti.innerHTML = `
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<div class="absolute inset-0 overflow-hidden">
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<div class="absolute inset-0 flex items-center justify-center">
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<div class="w-64 h-64 rounded-full bg-gradient-to-r from-purple-500 to-pink-500 opacity-25"></div>
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</div>
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<div class="absolute inset-0 flex items-center justify-center">
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<div class="w-48 h-48 rounded-full bg-gradient-to-r from-blue-500 to-cyan-500 opacity-25"></div>
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</div>
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</div>
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`;
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document.body.appendChild(confetti);
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setTimeout(() => {
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confetti.remove();
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}, 3000);
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}
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// Initialize when page loads
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document.addEventListener('DOMContentLoaded', initializeAchievements);
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+1
-40
@@ -617,47 +617,8 @@
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});
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});
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</script>
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<!-- Achievements display -->
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<div id="achievementsDisplay" class="hidden">
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<div class="achievement-item bg-white rounded-lg shadow-md p-4 mb-4">
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<div class="flex items-center space-x-4">
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<i class="fas fa-star achievement-icon text-yellow-500"></i>
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<div>
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<h4 class="font-bold">Nováček</h4>
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<p class="text-sm text-gray-600">První návštěva na portálu</p>
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</div>
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</div>
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</div>
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<div class="achievement-item bg-white rounded-lg shadow-md p-4 mb-4">
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<div class="flex items-center space-x-4">
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<i class="fas fa-clock-rotate-left achievement-icon text-blue-500"></i>
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<div>
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<h4 class="font-bold">Pravidelný návštěvník</h4>
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<p class="text-sm text-gray-600">10 návštěv za měsíc</p>
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</div>
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</div>
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</div>
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<div class="achievement-item bg-white rounded-lg shadow-md p-4 mb-4">
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<div class="flex items-center space-x-4">
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<i class="fas fa-rocket achievement-icon text-purple-500"></i>
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<div>
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<h4 class="font-bold">Power User</h4>
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<p class="text-sm text-gray-600">50 návštěv za měsíc</p>
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</div>
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</div>
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</div>
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<div class="achievement-item bg-white rounded-lg shadow-md p-4 mb-4">
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<div class="flex items-center space-x-4">
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<i class="fas fa-award achievement-icon text-gold"></i>
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<div>
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<h4 class="font-bold">Super Fan</h4>
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<p class="text-sm text-gray-600">100 návštěv za měsíc</p>
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</div>
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</div>
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</div>
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</div>
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<script src="achievements.js"></script>
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<script>
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// Track page visit when the page loads
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fetch('/api/track-visit', {
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Reference in New Issue
Block a user