// Achievement system const ACHIEVEMENTS = { "first_visit": { name: "Nováček", description: "První návštěva na portálu", icon: "fa-star", color: "text-yellow-500", theme: { backgroundColor: "bg-yellow-50", textColor: "text-yellow-700", borderColor: "border-yellow-200", hoverColor: "hover:bg-yellow-100" } }, "frequent_visitor": { name: "Pravidelný návštěvník", description: "10 návštěv za měsíc", icon: "fa-clock-rotate-left", color: "text-blue-500", threshold: 10, period: "monthly", theme: { backgroundColor: "bg-blue-50", textColor: "text-blue-700", borderColor: "border-blue-200", hoverColor: "hover:bg-blue-100" } }, "power_user": { name: "Power User", description: "50 návštěv za měsíc", icon: "fa-rocket", color: "text-purple-500", threshold: 50, period: "monthly", theme: { backgroundColor: "bg-purple-50", textColor: "text-purple-700", borderColor: "border-purple-200", hoverColor: "hover:bg-purple-100" } }, "super_fan": { name: "Super Fan", description: "100 návštěv za měsíc", icon: "fa-award", color: "text-gold", threshold: 100, period: "monthly", theme: { backgroundColor: "bg-yellow-50", textColor: "text-yellow-700", borderColor: "border-yellow-200", hoverColor: "hover:bg-yellow-100" } } }; // Track unlocked achievements let unlockedAchievements = new Set(); // Store current theme let currentTheme = { backgroundColor: "bg-white", textColor: "text-gray-800", borderColor: "border-gray-200", hoverColor: "hover:bg-gray-50" }; // Apply theme to all cards function applyTheme() { const cards = document.querySelectorAll('.card'); cards.forEach(card => { card.className = card.className.split(' ').filter(cls => !cls.startsWith('bg-') && !cls.startsWith('text-') && !cls.startsWith('border-') && !cls.startsWith('hover:')).join(' '); card.className += ` ${currentTheme.backgroundColor} ${currentTheme.textColor} ${currentTheme.borderColor} ${currentTheme.hoverColor}`; }); } let achievementsEnabled = false; // Hidden toggle for achievements function toggleAchievements() { achievementsEnabled = !achievementsEnabled; localStorage.setItem('achievementsEnabled', achievementsEnabled); if (achievementsEnabled) { checkAchievements(); showAchievements(); } else { hideAchievements(); } } // Check if user has earned achievements async function checkAchievements() { try { const response = await fetch('/api/visitor-stats'); const stats = await response.json(); // Check for monthly achievements Object.values(ACHIEVEMENTS).forEach(achievement => { if (achievement.period === "monthly" && stats.monthly_visits >= achievement.threshold) { unlockAchievement(achievement); } }); // First visit achievement if (stats.total_visits === 1) { unlockAchievement(ACHIEVEMENTS.first_visit); } // Apply highest unlocked achievement theme const unlocked = Array.from(unlockedAchievements); if (unlocked.length > 0) { const highestAchievement = unlocked[unlocked.length - 1]; currentTheme = ACHIEVEMENTS[highestAchievement].theme; applyTheme(); } } catch (error) { console.error('Error checking achievements:', error); } } // Unlock achievement and show toast function unlockAchievement(achievement) { const achievementId = Object.keys(ACHIEVEMENTS).find(key => ACHIEVEMENTS[key].name === achievement.name ); if (!unlockedAchievements.has(achievementId)) { unlockedAchievements.add(achievementId); showAchievementToast(achievement); } } // Show only unlocked achievements function showAchievements() { const achievementsDisplay = document.getElementById('achievementsDisplay'); if (achievementsDisplay) { // Clear existing achievements achievementsDisplay.innerHTML = ''; // Show only unlocked achievements Array.from(unlockedAchievements).forEach(achievementId => { const achievement = ACHIEVEMENTS[achievementId]; const achievementItem = document.createElement('div'); achievementItem.className = 'achievement-item flex items-center p-3 rounded-lg mb-2'; achievementItem.style.backgroundColor = achievement.theme.backgroundColor; achievementItem.style.color = achievement.theme.textColor; achievementItem.innerHTML = `

${achievement.name}

${achievement.description}

`; achievementsDisplay.appendChild(achievementItem); }); achievementsDisplay.style.display = 'block'; } } // Show achievement toast function showAchievementToast(achievement) { const toast = document.createElement('div'); toast.className = `fixed bottom-4 right-4 bg-white rounded-lg shadow-lg p-4 w-64 flex items-center ${achievement.color}`; toast.innerHTML = `

${achievement.name}

${achievement.description}

`; document.body.appendChild(toast); setTimeout(() => { toast.remove(); }, 5000); } // Show achievements display function showAchievements() { const achievementsDisplay = document.getElementById('achievementsDisplay'); if (achievementsDisplay) { achievementsDisplay.style.display = 'block'; } } // Hide achievements display function hideAchievements() { const achievementsDisplay = document.getElementById('achievementsDisplay'); if (achievementsDisplay) { achievementsDisplay.style.display = 'none'; } } // Doom-style cheat code toggle const CHEAT_CODE = 'IDKFA'; let cheatCodeIndex = 0; let cheatCodeTimer; // Initialize achievements function initializeAchievements() { // Check if achievements were enabled before achievementsEnabled = JSON.parse(localStorage.getItem('achievementsEnabled') || 'false'); // Add cheat code input listener document.addEventListener('keydown', (e) => { // Reset timer if no key was pressed in 2 seconds if (cheatCodeTimer) { clearTimeout(cheatCodeTimer); } cheatCodeTimer = setTimeout(() => { cheatCodeIndex = 0; }, 2000); // Check if key matches current position in cheat code if (e.key.toUpperCase() === CHEAT_CODE[cheatCodeIndex]) { cheatCodeIndex++; // If complete code entered if (cheatCodeIndex === CHEAT_CODE.length) { // Show achievement unlocked animation const achievementToast = document.createElement('div'); achievementToast.className = 'fixed bottom-4 right-4 bg-white rounded-lg shadow-lg p-4 w-64 flex items-center text-green-500'; achievementToast.innerHTML = `

Achievement Unlocked!

"IDKFA" cheat code activated

`; document.body.appendChild(achievementToast); // Enable achievements toggleAchievements(); // Reset cheat code cheatCodeIndex = 0; // Remove achievement toast after 3 seconds setTimeout(() => { achievementToast.remove(); }, 3000); } } else { // Reset cheat code if wrong key pressed cheatCodeIndex = 0; } }); // Check achievements when enabled if (achievementsEnabled) { checkAchievements(); showAchievements(); } } // Add celebration animation function celebrate() { const confetti = document.createElement('div'); confetti.className = 'absolute inset-0 pointer-events-none'; confetti.innerHTML = `
`; document.body.appendChild(confetti); setTimeout(() => { confetti.remove(); }, 3000); } // Initialize when page loads document.addEventListener('DOMContentLoaded', initializeAchievements);