mirror of
https://github.com/Dvorinka/PPve.git
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290 lines
9.5 KiB
JavaScript
290 lines
9.5 KiB
JavaScript
// Achievement system
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const ACHIEVEMENTS = {
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"first_visit": {
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name: "Nováček",
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description: "První návštěva na portálu",
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icon: "fa-star",
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color: "text-yellow-500",
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theme: {
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backgroundColor: "bg-yellow-50",
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textColor: "text-yellow-700",
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borderColor: "border-yellow-200",
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hoverColor: "hover:bg-yellow-100"
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}
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},
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"frequent_visitor": {
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name: "Pravidelný návštěvník",
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description: "10 návštěv za měsíc",
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icon: "fa-clock-rotate-left",
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color: "text-blue-500",
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threshold: 10,
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period: "monthly",
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theme: {
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backgroundColor: "bg-blue-50",
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textColor: "text-blue-700",
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borderColor: "border-blue-200",
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hoverColor: "hover:bg-blue-100"
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}
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},
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"power_user": {
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name: "Power User",
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description: "50 návštěv za měsíc",
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icon: "fa-rocket",
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color: "text-purple-500",
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threshold: 50,
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period: "monthly",
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theme: {
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backgroundColor: "bg-purple-50",
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textColor: "text-purple-700",
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borderColor: "border-purple-200",
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hoverColor: "hover:bg-purple-100"
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}
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},
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"super_fan": {
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name: "Super Fan",
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description: "100 návštěv za měsíc",
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icon: "fa-award",
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color: "text-gold",
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threshold: 100,
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period: "monthly",
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theme: {
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backgroundColor: "bg-yellow-50",
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textColor: "text-yellow-700",
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borderColor: "border-yellow-200",
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hoverColor: "hover:bg-yellow-100"
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}
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}
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};
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// Track unlocked achievements
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let unlockedAchievements = new Set();
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// Store current theme
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let currentTheme = {
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backgroundColor: "bg-white",
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textColor: "text-gray-800",
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borderColor: "border-gray-200",
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hoverColor: "hover:bg-gray-50"
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};
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// Apply theme to all cards
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function applyTheme() {
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const cards = document.querySelectorAll('.card');
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cards.forEach(card => {
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card.className = card.className.split(' ').filter(cls => !cls.startsWith('bg-') && !cls.startsWith('text-') && !cls.startsWith('border-') && !cls.startsWith('hover:')).join(' ');
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card.className += ` ${currentTheme.backgroundColor} ${currentTheme.textColor} ${currentTheme.borderColor} ${currentTheme.hoverColor}`;
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});
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}
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let achievementsEnabled = false;
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// Hidden toggle for achievements
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function toggleAchievements() {
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achievementsEnabled = !achievementsEnabled;
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localStorage.setItem('achievementsEnabled', achievementsEnabled);
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if (achievementsEnabled) {
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checkAchievements();
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showAchievements();
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} else {
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hideAchievements();
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}
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}
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// Check if user has earned achievements
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async function checkAchievements() {
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try {
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const response = await fetch('/api/visitor-stats');
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const stats = await response.json();
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// Check for monthly achievements
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Object.values(ACHIEVEMENTS).forEach(achievement => {
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if (achievement.period === "monthly" && stats.monthly_visits >= achievement.threshold) {
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unlockAchievement(achievement);
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}
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});
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// First visit achievement
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if (stats.total_visits === 1) {
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unlockAchievement(ACHIEVEMENTS.first_visit);
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}
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// Apply highest unlocked achievement theme
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const unlocked = Array.from(unlockedAchievements);
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if (unlocked.length > 0) {
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const highestAchievement = unlocked[unlocked.length - 1];
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currentTheme = ACHIEVEMENTS[highestAchievement].theme;
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applyTheme();
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}
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} catch (error) {
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console.error('Error checking achievements:', error);
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}
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}
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// Unlock achievement and show toast
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function unlockAchievement(achievement) {
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const achievementId = Object.keys(ACHIEVEMENTS).find(key =>
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ACHIEVEMENTS[key].name === achievement.name
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);
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if (!unlockedAchievements.has(achievementId)) {
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unlockedAchievements.add(achievementId);
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showAchievementToast(achievement);
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}
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}
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// Show only unlocked achievements
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function showAchievements() {
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const achievementsDisplay = document.getElementById('achievementsDisplay');
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if (achievementsDisplay) {
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// Clear existing achievements
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achievementsDisplay.innerHTML = '';
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// Show only unlocked achievements
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Array.from(unlockedAchievements).forEach(achievementId => {
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const achievement = ACHIEVEMENTS[achievementId];
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const achievementItem = document.createElement('div');
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achievementItem.className = 'achievement-item flex items-center p-3 rounded-lg mb-2';
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achievementItem.style.backgroundColor = achievement.theme.backgroundColor;
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achievementItem.style.color = achievement.theme.textColor;
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achievementItem.innerHTML = `
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<i class="fas ${achievement.icon} achievement-icon ${achievement.color}"></i>
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<div>
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<h4 class="font-bold">${achievement.name}</h4>
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<p class="text-sm">${achievement.description}</p>
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</div>
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`;
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achievementsDisplay.appendChild(achievementItem);
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});
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achievementsDisplay.style.display = 'block';
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}
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}
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// Show achievement toast
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function showAchievementToast(achievement) {
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const toast = document.createElement('div');
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toast.className = `fixed bottom-4 right-4 bg-white rounded-lg shadow-lg p-4 w-64 flex items-center ${achievement.color}`;
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toast.innerHTML = `
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<div class="flex-1">
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<h3 class="font-bold text-lg">${achievement.name}</h3>
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<p class="text-gray-600">${achievement.description}</p>
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</div>
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<i class="fas ${achievement.icon} text-2xl ml-4"></i>
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`;
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document.body.appendChild(toast);
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setTimeout(() => {
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toast.remove();
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}, 5000);
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}
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// Show achievements display
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function showAchievements() {
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const achievementsDisplay = document.getElementById('achievementsDisplay');
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if (achievementsDisplay) {
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achievementsDisplay.style.display = 'block';
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}
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}
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// Hide achievements display
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function hideAchievements() {
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const achievementsDisplay = document.getElementById('achievementsDisplay');
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if (achievementsDisplay) {
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achievementsDisplay.style.display = 'none';
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}
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}
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// Doom-style cheat code toggle
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const CHEAT_CODE = 'IDKFA';
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let cheatCodeIndex = 0;
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let cheatCodeTimer;
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// Initialize achievements
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function initializeAchievements() {
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// Check if achievements were enabled before
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achievementsEnabled = JSON.parse(localStorage.getItem('achievementsEnabled') || 'false');
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// Add cheat code input listener
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document.addEventListener('keydown', (e) => {
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// Reset timer if no key was pressed in 2 seconds
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if (cheatCodeTimer) {
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clearTimeout(cheatCodeTimer);
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}
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cheatCodeTimer = setTimeout(() => {
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cheatCodeIndex = 0;
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}, 2000);
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// Check if key matches current position in cheat code
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if (e.key.toUpperCase() === CHEAT_CODE[cheatCodeIndex]) {
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cheatCodeIndex++;
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// If complete code entered
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if (cheatCodeIndex === CHEAT_CODE.length) {
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// Show achievement unlocked animation
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const achievementToast = document.createElement('div');
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achievementToast.className = 'fixed bottom-4 right-4 bg-white rounded-lg shadow-lg p-4 w-64 flex items-center text-green-500';
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achievementToast.innerHTML = `
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<div class="flex-1">
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<h3 class="font-bold text-lg">Achievement Unlocked!</h3>
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<p class="text-gray-600">"IDKFA" cheat code activated</p>
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</div>
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<i class="fas fa-trophy text-2xl ml-4"></i>
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`;
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document.body.appendChild(achievementToast);
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// Enable achievements
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toggleAchievements();
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// Reset cheat code
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cheatCodeIndex = 0;
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// Remove achievement toast after 3 seconds
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setTimeout(() => {
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achievementToast.remove();
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}, 3000);
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}
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} else {
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// Reset cheat code if wrong key pressed
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cheatCodeIndex = 0;
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}
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});
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// Check achievements when enabled
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if (achievementsEnabled) {
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checkAchievements();
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showAchievements();
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}
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}
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// Add celebration animation
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function celebrate() {
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const confetti = document.createElement('div');
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confetti.className = 'absolute inset-0 pointer-events-none';
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confetti.innerHTML = `
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<div class="absolute inset-0 overflow-hidden">
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<div class="absolute inset-0 flex items-center justify-center">
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<div class="w-64 h-64 rounded-full bg-gradient-to-r from-purple-500 to-pink-500 opacity-25"></div>
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</div>
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<div class="absolute inset-0 flex items-center justify-center">
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<div class="w-48 h-48 rounded-full bg-gradient-to-r from-blue-500 to-cyan-500 opacity-25"></div>
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</div>
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</div>
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`;
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document.body.appendChild(confetti);
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setTimeout(() => {
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confetti.remove();
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}, 3000);
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}
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// Initialize when page loads
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document.addEventListener('DOMContentLoaded', initializeAchievements);
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